Description
The overall goal of Cheesonomics is to manage your cheese supply, churn the right colors or animal types from your opponents’ hands, produce the market’s most demanded colors of cheese to milk the most profit, and earn the most curd cash by selling different colors of cheese at high market prices.
Cheesonomics can be played at three different skill levels – mild, sharp and extra sharp – allowing gamers to adjust the game according to their own playing palate.
Each game starts with three market wheels made up of 5 market wedges, and each player receives five cheese wedges and a cheese knife marked with either cheddar, edam, feta, gouda or parmesan.
On each turn, the active player begins by retrieving his cheese knife from the serving tray – if it was placed there on a previous turn – and then chooses one of three different culinary actions: Churn Cheese, Produce Cheese or Sell Cheese.
Churning cheese allows a player to collect cheese wedges from opponents. When churning, the active player asks for one color or animal type. The colors are red, orange, yellow, green or blue, and animals are cow, sheep, goat, yak, and reindeer. If an opponent has that type of cheese card, he must give the active player one card of that type. If he does not have that card type, the opponent must show his hand and give the active player one wedge of the active player’s choice.
The active player then protects his product by placing his cheese knife over that color or animal type on the provided serving tray. No other player can churn for that type of cheese until the knife is removed on that player’s next turn.
Instead of Churning, a player could Produce cheese. To do this, the active player simply plays all cheese wedges of one color or animal type from his hand face up onto the table into a cheese wheel. These wedges will be available for sale in future turns. The player then draws cheese wedges until he has five total wedges in his hand.
Instead of Churning or Producing cheese, the active player could Sell Cheese. To sell, a player chooses up to three wedges of one color or animal type from previously-formed cheese and gains curd cash depending on the market, which is the sum of face-up, matching color market wedges.
After selling cheese, the active player now “Mooves” the market, choosing one market wedge representing the color of the cheese sold in the transaction and flipping that wedge to the opposite side.
The game ends when the cheese wedge draw pile is exhausted during a player’s turn. The cheesemonger who has the most curd cash is the cheesy champion!






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